unMAMEd Sega Games

For a more complete listing of games check out System 16.

Tic Tac Quiz (Sega, 76)

Picture taken from Arcade Flyer Archive
More information from GregAC5A:
I am still looking for more info on Sega Tic Tac Quiz. I know it's a cpu controlled game since I posted about Tic Tac Quiz on fun/fluff on MAME board. I have yet to find out exactly which cpu Tic Tac Quiz uses. It could be either S2650, 8080, 6502. I don't know other than it is a cpu hardware controlled game.

Battle Star (Sega, 79?)
Supposedly a G80 vector game, could it be the same as the Centuri game?

Car Hunt (Sega, 79)

Pictures taken from Arcade Flyer Archive

Deep Scan (Sega, 79)

Picture taken from Arcade Flyer Archive
Invinco/Deep Scan is in MAME, but the dedicated version is not. According to a flyer, there is also a combo Deep Scan/Car Hunt game which is not in MAME.

Fire One (Sega/Exidy, 79)
Only the Sega licensed version is a Most Wanted ROM, the Exidy version is in MAME.

Sheriff (Sega/Nintendo, 80)
Only the Sega licensed version is a Most Wanted ROM, the Nintendo version is in MAME.

Fortress (Sega, 80?)

KO Punch (Sega, 81)

Pictures of preliminary MAME 0.36b16 driver, and from Arcade Flyer Archive

Daifugou (Sega, 83)

119 (Sega/Coreland [prototype/limited Japanese release], 86)

Pictures taken from Emulation Status.
By the way, 119 is the Japanese equivalent of the United States' 911. And yes, Japanese fire brigades are usually comprised of daring penguins.

WarBall (Sega [system 2], 86)

ShimaPong scan from a Japanese magazine.
Info from ShimaPong:
This is a sports game based on american football. The characters are robots and can fire weapons to block opponents. At the beginning, you play a trial game shooting 5 targets. The winning team bats first in the main game. If the attacker fails to break through the defense line in 3 tries, offense and defense switches.

戦略 Game Bopeep [Senryaku Game Bopeep] (Sega/Coreland [prototype/limited release], 86)

Pictures taken from Japanese collector's page.

Super Hang-On Prototype (Sega, 87)

ShimaPong scan from a Japanese magazine.
Info from ShimaPong:
It was AOU '87 show version.

Shooting Zone (Sega, 87)

ShimaPong scans from a Japanese magazine.
Info from ShimaPong:
There are two versions of the cabinet, one has 5 light gun games. The second version adds an 8-way stick and 2 buttons for Mark III/Master System games. It has the following games by default:
Trap Shooting/Safari Hunt/Marksman Shooting
Shooting Gallery (the same as 1st?)
Gangster Town
Out Run (the same as Mark III/Master System version)
Black Belt (the same as Master System version)
Haze replies:
The bios for this is dumped, although I didn't spend much time looking at it. The carts are standard SMS carts, so you can put any SMS game in them... which makes it rather hard to know which games should be supported.

め組レスキュー [Megumi Rescue] (Sega/Exa Planning [System E], 87)

Pictures from YouTube video.
From the player's movements in the video, it appears to have a spinner control. A picture of the PCB is also at System 16.

Charon (Sega [system 16], 87)
Shanghai Kid (Sega [system 16], 87)
This game is a variant on Shanghai, and not the same as the Data East game.

Power Drift communication version (Sega, 88)

ShimaPong scans from a Japanese magazine.
Info from ShimaPong:
A maximum of eight cabinets can be linked though the Japanese version is four cabinets. There are other changes from the single player version. You can choose an automatic or manual transmission. Qualifying for the next stage changes depending on the race. In practice it's the top 12, in stage one it's the top 6, but in stage 5 it's only the top 2! There are a total of six stages, practice and five regular stages. There's new course layouts, but the secret Extra Course in the normal version is deleted. A final difference is that a high-ranking stage winner can get bonus points.

Galaxy Force (Sega [Y Board HW], 88)
Quiz Magical Brain (Sega [system 24], 96)
More information about the System 24 hardware is at EmuCamp.
Why it's not emulated (Phil S)
These unemulated games for the disk-based System 24 are encrypted. For more information see the System 24 page.

Bingo Circus (Sega, 89)

Bakudan Yarou (Sega, 89)
In MAME under the name Line of Fire/Bakudan Yarou.

Golden Poker Series "Joker's Wild" (Sega, 8?)

Exciting Black Jack (Sega, 89)

Waku Waku Sonikku Patokaa (Exciting Sonic Patrol Car) (Sega [system 1/2], 91)

Pictures from YouTube videos.
Sega Sonic Cosmo Fighter Galaxy Patrol (Sega, 93)

Pictures from YouTube videos.
Motorized kiddie Sonic rides that include controls and a monitor display.

Super Hang-On Limited Edition (Sega, 91)
Info from MameC:
This is actually "just" Limited Edition Hang-On in MAME. It's a simple rom swap for the Super Hang-On sets.

Royal Ascot (Sega, 91)

Hammer Away (Sega/Santos [unreleased], 91)

ShimaPong scans from a Japanese magazine.
Info from ShimaPong:
This was exhibited at AM show '91. It's a shooter similar to Xevious, with separated air and suface shots.

Looney Tunes - By A Hare (Sega [ever finished/released?, system 32], 93)

Pictures taken from System16

(Soreike) Kokoroji 2 (Sega [System 32], 94)
As listed on System 16.
Info from MameC:
Need to emulate the SCSI board & interface for the CD which it uses for audio.

Wing War (Sega [model 1])

Pictures taken from Arcade Flyer Archive
Star Wars Arcade (Sega, 94 [model 1])

Pictures taken from Arcade Flyer Archive
Description from Emulation Status:
These early polygon games were based on System 32, with a NEC v60 RISC processor and FPU 32bits 16M flops coprocessor. Sound was based on a MC68000 10 MHz and unknown sound chip.
Some vital tgp coprocessor functions are not simulated correctly.

Aladdin (Sega bootleg, 93)

Daytona USA (Sega [model 2], 93)
Daytona USA Deluxe '93 (Sega, 93)
Virtua Cop (Sega [model 2], 94)
Desert Tank (Sega / Martin Marietta [model 2], 94)
Virtua Striker (Sega [Model 2B], 94)
Rail Chase 2 (Sega [Model 2B], 94)
Virtua Cop 2 (Sega [model 2], 95)
Virtua Fighter 2 (Sega [model 2], 95)
Manx TT Superbike (Sega [model 2], 95)
Sky Target (Sega [model 2], 95)
Sega Rally Championship (Sega [model 2], 95)
Fighting Vipers (Sega [Model 2B], 95)
GunBlade NY (Sega [Model 2B], 95)
Indy 500 (Sega [Model 2B], 95)
Dynamite Cop / Dynamite Deka 2 (Sega [Model 2B], 96)
Last Bronx / Tokyo Bangaichi (Sega [Model 2B], 96)
Sonic Championship / Sonic the Fighters (Sega [Model 2B], 96)
Virtual-On Cybertroopers (Sega [Model 2B], 96)
Dynamite Baseball '97 (Sega [Model 2B], 97)
Info from R.Belmont:
The 2/2A stuff is at a complete standstill due to undocumented math DSPs. That has not changed since way back when Virtua came out. But the Daytona music still sounds fantastic in M1 :-)

Sega Touring Car Championship (Sega [Model 2C], 96)
Power Sled (Sega [Model 2C], 96)
Sega Ski Super G (Sega [Model 2C], 96)
Wave Runner (Sega [Model 2C], 96)
House of the Dead (Sega [Model 2C], 97)
Sega Water Ski (Sega [Model 2C], 97)
Top Skater (Sega [Model 2C], 97)
Behind Enemy Lines (Sega/EPL [Model 2C], 98)

Virtua Fighter 3 (Sega [Model 3], 95)
Virtua Fighter 3: Team Battle (Sega [Model 3], 95)
Scud Race (Sega [Model 3], 96)
Get Bass (Sega [Model 3], 97)
Scud Race Plus (Sega [Model 3], 97)
LeMans 24 (Sega [Model 3], 97)
Virtua Striker 2 (Sega [Model 3], 97)
Harley Davidson and the L.A. Riders (Sega [Model 3], 97)
The Lost World (Sega [Model 3], 97)
Daytona USA 2 (Sega [Model 3], 98)
Daytona USA 2 Power Edition (Sega [Model 3], 98)
Dirt Devils (Sega [Model 3], 98)
Sega Bass Fishing (Sega [Model 3], 98)
Sega Rally 2 (Sega [Model 3], 98)
Sega Rally 2 DX (Sega [Model 3], 98)
Star Wars Trilogy (Sega/Lucasarts [Model 3], 98)
Virtua Striker 2 '98 (Sega [Model 3], 98)
Virtual On 2: Oratorio Tangram (Sega [Model 3], 98)
Fighting Vipers 2 (Sega [Model 3], 98)
Ski Champ (Sega [Model 3], 98)
Spikeout (Sega [Model 3], 98)
Magical Truck Adventure (Sega [Model 3], 98)
L.A. Machineguns (Sega [Model 3], 98)
The Ocean Hunter (Sega [Model 3], 98)
Spikeout Final Edition (Sega [Model 3], 98)
Virtua Striker 2 '99 (Sega [Model 3], 99)
Virtua Striker 2 '99.1 (Sega [Model 3], 99)
Emergency Call Ambulance (Sega [Model 3], 99)
Some basic 2D hooked up, nothing more.

Brave Fire Fighters (Sega [Hikaru HW], 99)
Air Trix (Sega [Hikaru HW], 2000)
NASCAR Racing (Sega/Electronic Arts [Hikaru HW], 2000)
Planet Harriers (Sega [Hikaru HW], 2001)
Star Wars Pod Racer (Sega [Hikaru HW], 2001)

Sega Mega Tech (Sega, 89)
A time-based Sega Genesis-Mega Drive / Master System based arcade system. The Mega Tech's menu system is not emulated perfectly, so the games on this system are marked as non-working.

Undumped Mega Tech games:

Sega Titan-V hardware
Basically a Sega Saturn with more memory in an arcade cabinet.
Several ST-V games are probably now playable, however be warned many are very very slow, this is not a bug, sound is still poor or non-existant in most titles, these haven't been tested for long so could easily fail at later levels. Games which were marked as working in previous updates are also improved (shienryu etc.)

Quiz Omaeni Pipon Cho! (Data East [ever released?, Titan-V hardware], 96)

Pictures taken from Emulation Status.

Sega Naomi hardware

Sega Triforce hardware (2002-2004)

Sega Chihiro hardware (2005)

Sega Clay Challenge (Sega, 2008)
Sega Bass Fishing Challenge (Sega, 2009)